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Welcome
 Welcome to my homepage :) So, I love images. Website presents a part of my knowledge and skills of digital image processing (2D) and 3D computer graphics with implementations in C++.

  Filters show the work of classical non-linear filters. Besides, there are many fuzzy filters. Fuzzy filters make use of working mechanism of classical filters with combination of philosophy of fuzzy logic.

 I work in 3D graphics, too. I was interested in rendering 3D images. So, I decided to programme raytracing algorithm at the beginning. I think writing raytracing code is fun, and it a great way to learn many graphics concepts. I extended it and implemented many advanced both isotropic and anisotropic materials (BRDF models). I made further step and did simple global illumination - pathtracing. All algorithms have been implemented in object oriented language C++.

 
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